EnneadTab Arcade

The game you play while Revit syncs.

Download for Windows

One-click install. Updates itself.

The wait is real, and it isn’t your fault

Sync-to-central on a heavy model is dead time. You press the button, Revit reaches out to the central file, and the progress bar starts its slow theatre:

Synchronizing with central…  (respecting other users’ changes)

The bar fills to a point and stops pretending it knows how long it has left. On a big project that’s thirty seconds, a minute, sometimes longer — and it lands often enough that you’ve learned to just stare at it. There is nothing wrong with the model, and nothing wrong with you. It’s the price of everyone working in one file. So do something with the minute instead of watching it drain.

See it live

The whole moment, auto-played: a sync to central stalls, EnneadTab offers you the arcade, and a Duck Dash run fills the wait — the cabinet is the one dark game-box surface on the page.

EnneadTabArcadev0.1.1

1/11You hit Sync — Revit starts talking to central, and says it’ll be a moment.

  1. You hit Sync — Revit starts talking to central, and says it’ll be a moment.
  2. The bar stalls. The wait timer rolls past a minute.
  3. EnneadTab notices you’re waiting and slides in an offer.
  4. “Still syncing — play while you wait?” You click it.
  5. The arcade cabinet opens — three games on the marquee.
  6. You pick Duck Dash.
  7. The EnneaDuck flaps through the colonnade — mind the gaps.
  8. The score keeps climbing.
  9. New best.
  10. Revit finishes. You head back, one run richer.
  11. The wait, rescued — and central never knew you left.

Three games

Scores, and when it shows up

Your best runs are kept locally, on your machine, for now. An office leaderboard — Duckland, per game, across the whole studio — is on the way; when it lands your scores start counting for bragging rights.

The arcade only offers itself when you’re actually waiting: EnneadTab watches for a long Revit wait — a sync or a model open that passes a minute — and slides in a quiet prompt. If you’re not waiting, nothing pops. It’s a gift for the dead minute, not a thing that interrupts you.

Requirements